is beamng cpu or gpu intensive. The problem could be the game (Beam NG drive), my CPU or GPU settings. is beamng cpu or gpu intensive

 
 The problem could be the game (Beam NG drive), my CPU or GPU settingsis beamng cpu or gpu intensive  Step 1

The CPU and GPU do different things because of the way they're built. Hell no, it's not cpu/ram intensive, since it doesn't have much things to calculate with the cpu, but it's really badly optimized (black ops 1 badly optimised, and that means REALLY badly optimized) I see people maxing out BF4 and getting 40 fps on roblox. (wildly considered entry level) plays only on low at 1080p at 60fps. Business, Economics, and Finance. BeamNG will use at pretty much full potentials whatever hardware you will throw at it. High: Avr 31fps min 17 max 38. As for GPUs, I have an RX 580 that works well. Remember the GPU cant render frames if your CPU cant keep up. CPU is the most important for BeamNG and it's becoming GPU intensive as well but not as much. Jun 29, 2021. Do you prefer 1 massive factory where everything is mad there, then deffinetly GPU, but if you're more. The Raptor Lake i7 comes equipped with 16 cores based on Intel’s hybrid core architecture and 24 threads. Affected models: Intel 6th Generation CPU with Integrated Graphics (and newer) You should be able to get them from the Windows updates or here. so i guess the game stores everything in. Yeah that is the problem. Messages: 2. Optimized level rendering up to 1. as much as i love beamng and it's devs and all that mushy stuff, it's a pretty clear memory leak. I think it would help a lot to the experience when you want more that 40 AI drivers on the map. 3ghz quad core with a nVidia gt610 and get 12-20 fps (20 on a good day). note worth mentioning: if your cpu is very weak, extremely powerful gpu wont give much benefits in general. AMD Athlon X4 860K @ 3. That being said, having a good GPU will aid in encoding GPU accelerated effects. I play on this computer: DELL XPS, 4 GB RAM, Intel i5 and (I think) Intel GPU. BeamNG loves single-core performance. 16GB of ram is more than enough for gaming and is ideal amount to have for PC that usually just games. GPU: nVidia GeForce RTX 2080 Ti. But, BeamNG is a pretty hardware-intensive game and seeing as I haven't upgraded in a while, I was hoping I could get BeamNG to run at a stable 60. I've recently had the privilege of playing BeamNG on Intel integrated graphics and I can tell you the experience isn't worth it lol The minimum GPU for the game (from the steam store) is a Radeon HD 7750 / Nvidia GeForce GTX 550 Ti. If your GPU isn't hitting 60fps then your CPU isn't really doing much work because there's not much work to do. There's no Intel/Nvidia fanboy-ism in BeamNG. This game is not like most other games, you can create both scenarios: cranking the fancy graphics stuff on ultra while having only 1 car spawned will most likely use more gpu but having 10 cars spawned with lower graphical. As others have said, the CPU is the bottleneck: once it can't keep up, this slows the whole game down. Cooling and PSU are not the problem, there is no dump or crash file of any kind. Open world games, at least relative to more compartmentalized games, are typically of lower fidelity (fewer polygons, lower texture resolution, etcetera). your GPU is a great match for BeamNG, and should be plenty. GPU because there is going to be a lot of polygons. Step 1. I also thought that the GPU will be at the same level. Motherboard: Gigabyte B450m s2h. Depends on the game but it's taxing towards both GPU and CPU. The other day, i treid to put 120 cars and the CPU goes right up to 100 %. • 8 mo. We all know that this amazing game, its mostly based on CPU calculation rather than GPU. You are not likely to ever see your CPU at 100% use during gaming because very few games run multithreaded, you will usually only see 1 core max out. but no. This core 2 quad is still not a bad cpu. Benchmarks for the game suggest that an Intel Core i3 is more than enough to handle Fallout 4 without any bottlenecking. Avg. However, this will likely mean a new motherboard too, and I am sure you want to avoid that if possible. Ofcourse your GPU affects the framerate, but in BeamNG your processor plays a bigger role. THZ for this amazing game. 3800X is more than capable of running "few" cars, if by few you mean 10 cars then I would understand but your PC is perfectly fine. Hey guys I have a pretty unique setup, running a macbook pro with a GTX 970 as the dedicated graphics over thunderbolt 2. Step 1: Launch AMD Radeon Settings. that kind of stuttering in CPU-intensive stuff like BeamNG is to be expected simply by virtue of how dog slow those old. Hey y'all, want to get some advice on upgrading. Messages: 482. drive also tried to delete everything, reinstalling does not help. Learn about CPU vs. If it is just the CPU, you can invest in any cpu that has a high core count. A good example being Torchlight 2. then most probably your motherboard has a pci-e slot where a gpu can be plugged in. If you really need one, try to find one that isn't being price gouged. If the FPS is the same, the GPU is holding back. There is no 'normal' range of value, each CPU uses the amount it needs. ive noticed that when ever i'm at the main menu of beam NG, my gpu usage and temperature sky rockets! but when i'm ingame on a very high usage map, it runs fine. The T75 is the most CPU intensive truck in the game. #1. You'll also. Gpu: Asus Strix Nvidia GTX960 2gb OC. A balance needs to be struck between utilizing both the CPU and GPU efficiently to get the best performance. Valorant was designed so it could be played on virtually any computer or laptop so if you are struggling. For OpenGL 2. Is there something on that the team is working on to "Move" some of this CPU instensite tasks to. 2)-Wheel: Logitech G29 with e-bay USB handbrake-Monitor: AOC 27" 144hz 1920x1080 via DisplayPort Game Settings are in "Attached files"The GPU scale is actually quite good, better than Monhunt World and PSO2 in highest graphic no reshader. This is because of the very fast access to the CPU cache. My fps is 100 or more and my specs are i9-9900k, rtx 3060, 32gb @ 3200mhz ram and good temps when playing. . And, of course, BeamNG. And my integrated one that is GPU0 at 10%. You don't need to be at 100% to be running at the highest possible performance for your hardware. but no. #1. NO. Additional Notes: Installing game mods will increase required storage space. However it is part of the graphics that run on CPU which mostly limits framerate in this game, except WCUSA where you might need fast GPU, but it does need fast CPU too, so bit of both limits there. CPU: AMD Ryzen 7 1700 3. Welcome to the forums by the way. so i started searching for a beamng version, but could only find the infamous "endless highway" mod. To sum it up, Genshin Impact is a game that can be played on a wide range of hardware, but for optimal performance, a balance of good GPU and CPU is required. I have no mouse. BeamNG is a very CPU-intensive game, especially if you want to spawn multiple cars. BeamNG doesnt have to run 60fps on mobile. So I have heard that this game will require a Quad Core CPU paired with a decent GPU to play it with higher graphical settings. Hello guys, Beam Ng is running on very low GPU/CPU usage when using traffic and fps drops down to around 40-50FPS, without traffic the game is running pretty fine. frequency to 500 lower than you max frequency (mine max is. Almost any modern dedicated card will do for Beam as it is more CPU intensive than GPU. Your cpu should be fine and should not cause an issue. The brand can help as some have easy keyboard shortcuts that bring up the CPU specs without going into system information or settings. This is not a native application that you can multithread until there's no CPU and GPU headroom left. Agree x 1. It can utilize the graphics card way more (the original beamng rendering engine that is here for years doesn't actually use all of the GPU in my case) and cooperate with CPU and GPU way better. . To be more detailed, the processor has 8 hyperthreaded performance cores. Medium: Avr 45fps min 30 max 60. Your system should also have a quiet mode but how to access it is depends on your hardware. Balance instead. anti aliasing. It can be both CPU and GPU intensive. In 90% of cases, the operating system shuffles threads around between CPU cores and you don't really have any control over it as a programmer unless you explicitly force it. Specs: Cpu: Amd ryzen 5 3500. #4 SixSixSevenSeven, Jan 20, 2014. Streaming uses almost 0% GPU, it's far more CPU-intensive. Why We Picked It. Need a graphics card and a better cpu. . 752. If that doesn't help, I'm afraid your CPU isn't fast enough to calculate the physics in real time. It's easy as hell to upgarde a GPU in the future. low settings are optimized. CPU to catch up. 32gb ram Gtx 970 Poor cpu (but that shouldn't affect me on Hiroshima or even gridmap should it?) every time i do something lie repair or something the game just crashes how can i fix this? 10,530. In 3D rendering, the central processing unit (CPU) and the graphics processing unit (GPU) play different yet crucial roles in the rendering process. Is there something on that the team is working on to "Move" some of this CPU instensite tasks to. Also, be aware that all BeamNG vehicles run on a core system. Yeah totally this - not saying there aren't possible unbalanced bottlenecks in OP's system, but the game only uses the CPU with additional vehicles spawned. While the trend of transistor counts doubling every two years, known as Moore’s Law, may. That's not a cpu, it's a whole computer. Step 1; Open ctrl+f, then j. 0Ghz boost. Messages: 172. 3x faster. However when playing Beam, the CPU might reach 85C even the CPU usage is only 30%~40%BeamNG. CPU: AMD Ryzen 5 2600 Six-core processor. Optimized level rendering up to 1. The GPU has no issue with the game, the CPU is clearly the bottleneck here. Better light, shading, texture, and so on. - GPU: NVIDIA GeForce GTX 660 Ti. CPU intensive games are those where most cores schedule work to the GPU. Frame rate is around 50-70 (using freesync). The CPU is still an important part of how a. Business, Economics, and Finance. CPU: Ryzen 3 2200g GPU: MSI Nvidia GTX 970 4GB VRAM Ram: 16GB Corsair Vengeance LPX ( 2 x 8GB ). So my small question is. Feb 8, 2013. We’ve got even more info over on our balanced builds deals page here. My bottleneck is actually GPU because of how intensive the reflections are, even with 9 ai cars my cpu usage stays around 75-80%. This was at the very beginning of the game just after leaving the pod. RX 6800. So I doubt his. as CPU cooler and with 8086k I'm finding out that with single car in BeamNG CPU fan rarely needs to spin up. 2) (2- min in video) - 10 cars of standart (non from mods) , and standart map - about 60 fps. My CPU is a Xeon X5650, 6c/12t at 2. hand logitech gt driving force. 1. In making our recommendations, close attention has been paid to hard drive capacity, GPU, CPU as well as RAM. BeamNG. do what i suggested in first sentence. Click Change. high cpu i would understand, but high memory really shouldn't be around. Buy a new 8gb single ram. Our findings have shown that the game is more GPU intensive than CPU intensive, but both components play a crucial role in ensuring smooth gameplay. Nadeox1 Jan 28, 2019 @ 3:34am. All animations, shadows etc. Many programs that you write will be (primarily) executed using CPU and memory (RAM) resources. CryptoI’m playing BeamNG. I am aiming at the point my CPU is being a bottleneck,but it happens ONLY in BeamNG. My CPU is a Xeon X5650, 6c/12t at 2. We all know that this amazing game, its mostly based on CPU calculation rather than GPU. Fully modded is relative. if the gpu is not at 100%, that means its something else, mostly cpu. I have around 13 FPS with one vehicle on a normal map, about 9 FPS with two vehicles. Adding 12 ai cars and 8 parked results in 40-50 fps but its limited by something as gpu util is ~70%. Welcome to the forums by the way. RAM: 32GB DDR4 3600. And the R5 1600 has pretty the same singlecore performance as my 1231v3. Control is a GPU-intensive game that requires a very strong GPU for the higher settings, even if only on 1080p and aiming for 60 FPS. specially since it seems that the memory usage gets higher everytime you change your car or break it or change parts or do anything related to traffic. Step 2; Scan for viruses. It is not possible to achieve 100% usage of a multithreaded cpu in real world usage like a game, only benchmarks/stress testers do that. It sounds like I'm limited by my CPU, it's a Intel Pentium G3220, dual core, 3 GHz. Right now anything from RX 6600 upward should be plenty for BeamNG if we're talking AMD GPU. 8Ghz Banana bench with lot of stuff running background: Different graphics settings have different point where GPU is fully loaded and different parts of map. The other day, i treid to put 120 cars and the CPU goes right up to 100 %. Much more of the CPU is built of things to do complex control, cache. what? if you place 1 car the game will be more gpu intensive, if you add more cars then cpu intensive, there's no way to toggle if the game is cpu or gpu intensive. if the gpu is at 100%, that means gpu is limiting. If you have $350 for the whole build, it’s probably best to buy a used desktop and throw a GTX 1050 or 750ti into it. Below minimum spec, lol. But, BeamNG is a pretty hardware-intensive game and seeing as I haven't upgraded in a while, I was hoping I could get BeamNG to run at a stable 60. What I would like to know is what would give me more frames per second at normal quality: a better graphics card or a better processor. The shadows thing sounds more like GPU. #12 Nadeox1, Dec 21, 2015. What I would like to know is what would give me more frames per second at normal quality: a better graphics card or a better processor. The game’s demanding physics and AI simulations put a significant strain on the CPU, requiring a powerful and efficient CPU to run smoothly. I can max out every main thing and still get 60fps with a 7870. exe for beamng. These stats are well below standards for BeamNG, but if it works it wouldn't hurt to discover if you like the game or not, I started out at 30fps too. So I've been playing beamng for the last few months now with an EVGA gtx 970, and I constantly get "gpu crashed" "gpu not responding" etc, is a gtx 970 no longer good enough for normal graphics? Even on low my pc has trouble. While I run on 11th gen i7 and a 3070 now, there are parts of the game that just don't hold up well (the UI being the most noticeable one). If the FPS goes up by more than a bit, it's the cpu. CPU: AMD Ryzen 7 1700 3. But for some reason whenever I use the Vulkan renderer the game only utilizes 20% cpu and 20% gpu, same in non VR. Depends on how you set up your stream. However, as you mentioned, there are other programs that will use other resources, such as ML being more GPU intensive than CPU. but no. 3800X is more than capable of running "few" cars, if by few you mean 10 cars then I would understand but your PC is perfectly fine. 11,160. i don't see why a cpu upgrade would improve map performance. Additionally, CPU and GPU utilization also play a role in determining the overall CPU usage. Apr 26, 2021. Postfx is pretty gpu intensive. this is why you dont see that big of an improvement with newer generation cards. I think it would help a lot to the experience when you want more that 40 AI drivers on the map. it could be GPU bottleneck but assuming you have 16GB of system memory you've got a memory bottleneck. You can get away with 8gb of ram on most maps if you only spawn a couple cars at a. stuttering and lagging despite high fps. With that said, any 10 series gpu will be good (i have a 1070 in my build and it's good for a solid ~120 fps, but again most of that fps comes from my ryzen 9 5950x, rather than the gpu. It has an incredibly light touch. Must be a graphics thing. However it is part of the graphics that run on CPU which mostly limits framerate in this game, except WCUSA where you might need fast GPU, but it does need fast CPU too, so bit of both limits there. map performance is up to the gpu really. To be more detailed, the processor has 8 hyperthreaded performance cores. Like 50% gpu and 10-30% cpu usage all on ultra. Hi, Right now spawning some AI cars increases the CPU usage and the more you spawn AI cars (Options > Gameplay > Traffic) the more the CPU usage, and there might also be more GPU and Memory Usage, which eventually decreases the FPS. 5 Conclusion. So i consider any cpu under this i7 870 a cpu you can play on, but to avoid if your gpu is more powerfull than a gtx 960 or so. The number of software that supports Render is more. anarchyx34 • 6 yr. New comments cannot be posted. My 3770k is where the magic was. BeamNG is more gpu heavy than cpu no matter what you do with it. . Here's what I've got so far: 32gb 3600mhz DDR4, 1tb m. PSU: Corsair cx650. CPU jobs is only to tell the GPU what to render (and in case of effect, simulate it and then give the result to the GPU so the GPU knows what to render). Your CPU usage will still be low but that's not what's causing issues, it's your. i would advise reapplying thermal paste or checking your cooling. You can also record the the task killer when you have lags and see if the cpu and gpu usage change strangly you can also try > Clear the cache Unistall the game and completly delete the folder from steamapps/common/ Clear all your documents/beamng folder (you will lose all. ago. I also thought that the GPU will be at the same level. AMD's Ryzen 5 7600 is arguably the best-value mainstream processor that the chip maker currently sells, with impressive performance for its appealing price. So on grid map the GPU will run at around 70% utilisation. And Starfield is going to bump the object count up tremendously. Overall, Premiere Pro is a CPU-intensive application, but it can also benefit from a powerful GPU. The GPU has no issue with the game, the CPU is clearly the. Forums > BeamNG. GPU focuses more on visuals. This will make it easier to see what the scores can refeer to in beamng. My computer with a GTX 1060 and 8GB of ram is plenty. I also thought that the GPU will be at the same level. . Hello, I am quite new with BeamNG Drive and this forum. BeamNG is not using my PC to the full potential. but no, the gpu is not a big part of this game. -Select the graphics processor to something with. We’ve scrutinized the best laptops and selected gaming rigs which can handle a graphics-intensive game like BeamNG Drive. CPU load % depends entirely on how much power your CPU need to simulate one vehicle. Then there are maps like JRI or Hirochi where old AMD FX is just fine. Is there any way to run the game with less stress on the CPU and more stress on the GPU? comments sorted by Best Top New Controversial Q&A Add a Comment HeilJada2. GPU is the graphics processing unit in a computer and designed to quickly render images and video. -Cpu: Ryzen 5 2600 6 cores, 3. . Then click the 'Hide UI. AFAIK something like Total War puts far more emphasis on the CPU than GPU. #2 Coovargo, Aug 12, 2013. So you will Probably be fine with a laptop cpu at this temp. . It will be perfectly playable and will serve you well as a system. CrossFire and SLi are not officially supported in BeamNG. are very CPU intensive to the point where your GPU hardly matters so long as it isn't too ancient. on my cpu controlpanel it says my cpu is running at 99% on the startmenu of the game and on a map its around 80%. ryzen 5800x -32 gb mem - 1080ti. My GPU is new. Usually CPUs will automatically shut down if they get over 99c. Another bottleneck causing your problems could be in your RAM. 2. Although these requirements are usually approximate, they can still be used to determine the indicative hardware tier needed to play the game. 8. Basically, I have a very slow UI and I can't find out why. Also without your pc specs we can't really help you. My gpu and cpu is at about 50% and the game is running at 30-50 fps. Hi there, I'm trying to run GTA V on my Inspiron 580s which is currently having 8 GB of RAM, MSI GTX 750TI LP Graphic card and an Intel i3-550. While only about 80-90 percent cpu on my 10th gen i7. x264 - CPU intensive. 8GHz Intel Atom (Z3735G) Intel Cherry Trail Z8300. BeamNG's threads are pretty damn performance-intensive since they contain a car each, so the OS probably forces them to be on separate cores with current CPU. drive with traffic turned on (traffic is a little cpu intensive), and I’m getting horrid framerates around 30fps. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ). Apr 23, 2023. It still needs your CPU even when the GPU is prioritized. Not-A-PCMR-person • 8 mo. 0 SS to 1. 16GB of ram is more than enough for gaming and is ideal amount to have for PC that usually just games. Here are steps for that. These are the PC specifications advised by developers to run BeamNG. Hi. If anyone has an idea of what's bottlenecking performance or if there's a bug in. We all know that this amazing game, its mostly based on CPU calculation rather than GPU. It can do it with a nice overclock. Based on the NVIDIA Hopper architecture, the NVIDIA H200 is the first GPU to offer 141 gigabytes (GB) of HBM3e memory at 4. so i would love to see a mod for a long ass. ago I noticed for some reason its pretty taxing on my GPU I noticed temps of 75-80c on beamng, But most other games (Rust, GTAV, ATS, Space. 187. Press it. I have a i7 2600, gtx 950sc+ and 8gb ddr 3 with no issue so I am certain its a untilization issue with your. . Anything that requires CPU horsepower would make it run at high usage at the end of the day. Elden Ring, God of War (not truly open-world but with many of the same elements), and Cyberpunk 2077 are some popular examples of GPU-intensive games. Low cpu and gpu usage with low fps: Example: on all maps, my cpu and gpu usage are around 30 - 40% with one car, with unlocked frame rate. I tried anything I could think about to help you, but none worked. Simple description: A GPU is a single-chip processor that’s used chiefly to manage and enhance video and graphics performance. You only need at least a simple dedicated GPU. This isn't such a massive problem on gridmap and similar, but on italy and the rewaorked small island, on high my fps are less than 50. That’s a 26% boost, with the same settings shunting the GPU’s 4K average up by 23% (56fps to 69fps). NVENC - it is a hardware encoder so while it runs on the GPU it is not correct to say it is GPU intensive. A GPU, or Graphics Processing Unit, is responsible for rendering the in-game graphics and physics simulations. 3. Somehow adding a driver or passenger decreases the GPU useage, but i noticed, if i slow down once from real time, im back to 100% GPU and 45-60fps, once i go back to real time, my GPU drops again to 25% MAX and so does the frame rate. PolarBear123 said: ↑. So my small question is. Maybe not the biggest proportional upgrades we’ve wrung out of one of these performance and settings guides, but at 1440p especially, it’s faster than using the Medium preset while keeping the vast majority of settings at Ultra level. Intel is good especially at BeamNG as currently single core performance matters for example at ECA. Also, increasing the deadzone might help too, or simply disabling FFB at low speeds. I was wondering if BeamNG. With the max amount of traffic (12 cars and 50 parked) i get 35-45 again limited by something, ~50% gpu util. . drive is more CPU intensive. It's GPU and RAM bound but if you spawn more traffic, the game uses more CPU. stormskiller • 2 mo. It’s worth noting that GPU-intensive titles often end up being quite hard on the CPU as well. Dec 26, 2014. Discounted Intel GPU + CPU bundles are live now, plus full systems built around the balance of Intel Arc A7-series GPUs and Intel Core i5 and i7 CPUs are now priced better than ever. ago. Related Topics. . What I would like to know is what would give me more frames per second at normal quality: a better graphics card or a better processor. I run a 2. Fixed Material’s UV animation on Decals and DecalRoads. Hi everyone, i am going to build a new PC when the rtx3090 comes out and i wanted to get the best CPU for beamng drive since it's very cpu intensive, my question. #2 angelo234, Dec 29, 2021. Overall, GPU is a more critical hardware part for gaming. The official system requirements list a Core i5-4460 or Ryzen 3 1200 CPU and a GeForce GTX 770 or Radeon RX 570, and recommend a Core i5-8400 or Ryzen 5 1500X and a GTX 970 or RX. Definitely not using Tensor Cores for AI acceleration since BeamNG uses 2015 engine. 0Ghz / Intel Core i7-6700 3. BeamNG. Its CPU that has the biggest effect on performance, until the dev team spends a lot of time learning a new programming paradigm for GPUs' that allows for physics calculations on a GPU. That being said, the game also tends to offload a lot of its physics calculations to the graphics card, making it a bit gpu-intensive. I played GTA V, BF Hardline, among others on ultra settings (shadows : low) and got a comfortable 60 fps, Whereas, I cant get a. Is there something on that the team is working on to "Move" some of this CPU instensite tasks to. Hi. GPU: AMD R9 290 / Nvidia GeForce GTX. Messages: 11. The clock speed of a CPU doesn't determine how fast it is, the architecture and core count do. If you're looking for 60 FPS on Desert Expanse then you should look at your CPU and RAM situation first and foremost. Now most of you might have understood by now that my CPU is bottlenecking my GPU (Statistically GPU usage is around 50%-70% while my CPU usage is >90% almost. ultra halves performance for not much, except in the case of mesh in battlefield, which can be forgiven. These stats are well below standards for BeamNG, but if it works it wouldn't hurt to discover if you like the game or not, I started out at 30fps too. This page provides guidelines and best practices for how to identify and optimize performance while getting the best possible fidelity from real-time rendering features. This cpu will run beamng quite well, but don't expect to spawn more than 3 cars while keeping a stable 50fps, also, the T series will run just fine (i had an i7 4710hq, i think it's comparable). Per page: 15 30 50. . You are not likely to ever see your CPU at 100% use during gaming because very few games run multithreaded, you will usually only see 1 core max out. BeamNG is CPU and GPU intensive at the current stage. Well, I built the system on a rather tight budget and wanted it as complete as possible for the long run. and the game has gotten more graphically intensive to run, with the pbr update, even then not by much, lower grass density, i've noticed it eats a lot of gpu resources. Press CTRL+O and turn off SSAO (which is one of the most GPU intensive option right now) and others till you get some good FPS. It is not possible to achieve 100% usage of a multithreaded cpu in real world usage like a game, only benchmarks/stress testers do that. Hello! I am trying to run BeamNG. . Checking VRM temps those are not much above 40C either, so I'm not cooking those up. We now have audio and slight game improvement but still glitchy and sluggish graphics. The console version of GTA 5 was a no-brainer for people with consoles as they just had to buy a CD and, BAM, there you go, now. RAM is used somewhat conservatively since BeamNG doesn't use too many shaders or very high-resolution models/textures. When I open the game, I have displayed a sign with the inscription - critical: you are using an intel GPU make sure your dedicated GPU is used. . this game is still much more CPU intensive than other titles, especially with the 128 player mode. Terrarian. In this game, even i7 can be bottleneck before 1050Ti, it depends from settings, vehicle, map, etc. BeamNG is mostly CPU intensive as long as you have a pretty decent GPU, so it might just be your CPU fan cranking up to high, especially if you have several cars spawned in at once. So I would suggest getting a Intel i5, i7, i9 above 11 gen for peak performance with the cores as you may know 1 player on multiplayer = 1 core so it would be better if you got a 6 core or more CPU. Physics Delay 4ms - 0. CPUs are more suited to dedicate power to execute a single task, while GPUs are more suited to calculate complex data sets simultaneously. also needs one core, so it is number of cores -1 car actually, but depending from cars and intensity of graphics + collision on specific map you might get more. fps are kinda bad too at 50-90fps with and without traffic. Drive, it's because those struggles in complex tasks, while an equal Intel CPUs do not. 5Ghz results 41fps. ago.